dynamicScreenSpaceErrorFactor

A parameter that controls the intensity of the Cesium3DTileset.dynamicScreenSpaceError optimization for tiles on the horizon. Larger values cause lower resolution tiles to load, improving runtime performance at a slight reduction of visual quality. The value must be non-negative.

More specifically, this parameter represents the maximum adjustment to screen space error (SSE) in pixels for tiles far away from the camera. See Cesium3DTileset.dynamicScreenSpaceErrorDensity for more details about how this optimization works.

When the SSE factor is set to 0, the optimization will have no effect on the tileset.

See also