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Properties

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abstract val allowPicking: Boolean?

When true, primitives are pickable with Scene.pick. When false, memory and initialization cost are lower. Default value - false

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abstract val blendOption: BlendOption?
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Bounding volume, in world space, for the collection. When unspecified, a bounding volume is computed automatically and updated when primitive positions change. When specified, users are responsible for updating bounding volume as needed. Pre-computing the bounding volume manually, and updating it only as needed, will improve performance for larger dynamic collections.

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abstract val modelMatrix: Matrix4?

Transforms geometry from model to world coordinates. Default value - Matrix4.IDENTITY

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When true, integer position values are treated as normalized, where the full integer range maps to -1, 1 (signed) or 0, 1 (unsigned). Only relevant for integer position datatypes (BYTE, UNSIGNED_BYTE, SHORT, UNSIGNED_SHORT). Default value - false

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abstract val primitiveCountMax: Double?
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abstract val show: Boolean?
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abstract val vertexCountMax: Double?