ConstructorOptions

Properties

Link copied to clipboard
abstract val allowPicking: Boolean?

When true, primitives are pickable with Scene.pick. When false, memory and initialization cost are lower. Default value - false

Link copied to clipboard
abstract val blendOption: BlendOption?
Link copied to clipboard

Bounding volume, in world space, for the collection. When unspecified, a bounding volume is computed automatically and updated when primitive positions change. When specified, users are responsible for updating bounding volume as needed. Pre-computing the bounding volume manually, and updating it only as needed, will improve performance for larger dynamic collections.

Link copied to clipboard
Link copied to clipboard
abstract val modelMatrix: Matrix4?

Transforms geometry from model to world coordinates. Default value - Matrix4.IDENTITY

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
abstract val primitiveCountMax: Double?
Link copied to clipboard
abstract val show: Boolean?