alignedAxis
Gets or sets the aligned axis in world space. The aligned axis is the unit vector that the billboard up vector points towards. The default is the zero vector, which means the billboard is aligned to the screen up vector.
// Example 1.
// Have the billboard up vector point north
billboard.alignedAxis = Cartesian3.UNIT_Z;
Content copied to clipboard
// Example 2.
// Have the billboard point east.
billboard.alignedAxis = Cartesian3.UNIT_Z;
billboard.rotation = -Cesium.Math.PI_OVER_TWO;
Content copied to clipboard
// Example 3.
// Reset the aligned axis
billboard.alignedAxis = Cartesian3.ZERO;
Content copied to clipboard