multiDrawElementsWEBGL
abstract fun multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array<ArrayBufferLike>, countsOffset: UInt53, type: GLenum, offsetsList: Int32Array<ArrayBufferLike>, offsetsOffset: UInt53, drawcount: GLsizei)(source)
The WEBGL_multi_draw.multiDrawElementsWEBGL() method of the WebGL API renders multiple primitives from array data. It is identical to multiple calls to the gl.drawElements() method.