multiDrawArraysInstancedWEBGL

abstract fun multiDrawArraysInstancedWEBGL(    mode: GLenum,     firstsList: Int32Array<ArrayBufferLike>,     firstsOffset: Int,     countsList: Int32Array<ArrayBufferLike>,     countsOffset: Int,     instanceCountsList: Int32Array<ArrayBufferLike>,     instanceCountsOffset: Int,     drawcount: GLsizei)(source)

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