vertexAttribDivisorANGLE

abstract fun vertexAttribDivisorANGLE(index: GLuint, divisor: GLuint)(source)

The ANGLE_instanced_arrays.vertexAttribDivisorANGLE() method of the WebGL API modifies the rate at which generic vertex attributes advance when rendering multiple instances of primitives with ANGLE_instanced_arrays.drawArraysInstancedANGLE() and ANGLE_instanced_arrays.drawElementsInstancedANGLE().

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