popup
fun popup(at: PhysicalPosition = definedExternally, window: Window = definedExternally): Promise<Void>(source)
fun popup(at: LogicalPosition = definedExternally, window: Window = definedExternally): Promise<Void>(source)
fun popup(at: Position = definedExternally, window: Window = definedExternally): Promise<Void>(source)
Popup this menu as a context menu on the specified window.
Parameters
at
If a position is provided, it is relative to the window's top-left corner. If there isn't one provided, the menu will pop up at the current location of the mouse.