addListener
events.EventEmitter
close
disconnect
error
exit
message
spawn
fun addListener(event: ChildProcessEvent.CLOSE, listener: (code: Double?, signal: Signals?) -> Unit)(source)
fun addListener(event: ChildProcessEvent.EXIT, listener: (code: Double?, signal: Signals?) -> Unit)(source)
fun addListener(event: ChildProcessEvent.MESSAGE, listener: (Serializable, SendHandle) -> Unit)(source)