executeJavaScriptInIsolatedWorld
fun executeJavaScriptInIsolatedWorld( worldId: Double, scripts: <Error class: unknown class><WebSource>, userGesture: Boolean = definedExternally): <Error class: unknown class><Any?>(source)
A promise that resolves with the result of the executed code or is rejected if the result of the code is a rejected promise.
Works like executeJavaScript
but evaluates scripts
in an isolated context.