compressedTexSubImage2D

abstract fun compressedTexSubImage2D(    target: GLenum,     level: GLint,     xoffset: GLint,     yoffset: GLint,     width: GLsizei,     height: GLsizei,     format: GLenum,     imageSize: GLsizei,     offset: GLintptr)(source)

MDN Reference


abstract fun compressedTexSubImage2D(    target: GLenum,     level: GLint,     xoffset: GLint,     yoffset: GLint,     width: GLsizei,     height: GLsizei,     format: GLenum,     srcData: ArrayBufferView<*>,     srcOffset: Int?,     srcLengthOverride: GLuint?)(source)