scaleFactor
The multiplier applied to a motion's duration. Must not be negative. A factor of 10 makes an animation written to run for 100ms run for 1000ms; a factor of 0 ends it on the next frame.
The multiplier applied to a motion's duration. Must not be negative. A factor of 10 makes an animation written to run for 100ms run for 1000ms; a factor of 0 ends it on the next frame.