absolutePadding
context(scope: ConstrainedScope)
fun SwingModifier.absolutePadding(left: Int = 0, top: Int = 0, right: Int = 0, bottom: Int = 0): SwingModifier
fun SwingModifier.absolutePadding(left: Int = 0, top: Int = 0, right: Int = 0, bottom: Int = 0): SwingModifier
Reserves left, top, right and bottom along the child's edges, each left unreserved by default, the same under a right-to-left reading order as under a left-to-right one; see padding for a padding that follows the reading order instead.
None of the four is ever below zero, the same as for padding.
Return
this modifier with the padding declared on it.