drawLine
fun DrawScope.drawLine(paint: Paint, x1: Float, y1: Float, x2: Float, y2: Float, strokeWidth: Float, @FloatRange(from = 0.0, to = 1.0) alpha: Float = 1.0f)
Draws a straight line between (x1, y1) and (x2, y2) using a line of width strokeWidth.
Parameters
paint
the paint or color used to render the line.
x1
horizontal start coordinate.
y1
vertical start coordinate.
x2
horizontal end coordinate.
y2
vertical end coordinate.
strokeWidth
the width of the stroked line.
alpha
the opacity to render with, from 0.0f to 1.0f.
fun DrawScope.drawLine(paint: Paint, start: Point2D, end: Point2D, stroke: Stroke = DrawStyle.DefaultStroke.stroke, @FloatRange(from = 0.0, to = 1.0) alpha: Float = 1.0f)
Draws a line between start and end.
Parameters
paint
the paint or color used to render the line.
start
start point.
end
end point.
stroke
the Stroke used to outline the line.
alpha
the opacity to render with.